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Carpenter Engine
A C++ game engine with a build once run anywhere solution
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A 3D vector struct with overloaded operators. More...
#include <Utils.hpp>
Public Member Functions | |
| Vec3f | operator+ (const Vec3f &rhs) |
| Adds two Vec3f objects. | |
| Vec3f | operator* (const float &rhs) |
| Compute scalar multiplication. | |
| Vec3f | operator* (const Vec3f &rhs) |
| Computes Multiplication in parallel. | |
| float | lengthSquared () |
| Returns the length of the vector. | |
| bool | operator== (const Vec3f &rhs) |
Public Attributes | |
| float | x |
| float | y |
| float | z |
A 3D vector struct with overloaded operators.