11#include "../Utils.hpp"
13namespace Engine::Audio {
31 void m_playThreadMethod(
Vec3f position);
38 Sound(
const char* filename);
An abstract C++ class used to hold the information of an audio file.
Definition Audio.hpp:39
An Audio class that plays a multi-threaded impulse.
Definition Sound.hpp:23
void Play()
Plays the sound normally.
Definition Sound.cpp:29
A 3D vector struct with overloaded operators.
Definition Utils.hpp:86