Carpenter Engine
A C++ game engine with a build once run anywhere solution
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This is the complete list of members for Engine::Graphics::Material, including all inherited members.
ApplyMaterialParams() | Engine::Graphics::Material | |
CreateParameter(const char *name, MaterialParameterType type) | Engine::Graphics::Material | |
GetShader() | Engine::Graphics::Material | |
Material(Shader *referenceShader) | Engine::Graphics::Material | |
SetParameter(const char *name, void *value) | Engine::Graphics::Material |