12namespace Engine::Audio {
21 Music(
const char* filename);
49 extern void SkipTrack();
An abstract C++ class used to hold the information of an audio file.
Definition Audio.hpp:39
An Audio file that queues itself into the music player of the engine.
Definition Music.hpp:19
void Pause()
Pauses the music.
Definition Music.cpp:16
SoundState playing()
Returns if the sound is playing or not.
Definition Music.cpp:22
void setLoop(bool shouldLoop)
Sets if the song should loop.
Definition Music.cpp:38